Distributed Systems Mistakes Nobody Warns You About: Consistency
One of the most common and very overlooked issues when writing a distributed system is consistency. You have one thing happening in one part of your system that triggers something else to happen in another part of the system, except it doesn’t happen. And that can be a nightmare to deal with. This problem is incredibly overlooked but incredibly common. Let’s dive into an example to illustrate what I mean. YouTube Check out my YouTube channel, where I post all kinds of content on Software Architecture & Design, including this video showing everything in this post. Example: Asynchronous Processing Here’s a simple… Read More »Distributed Systems Mistakes Nobody Warns You About: Consistency